Here are two cheeky previews of the second stretch goal for The Black Hack Kickstarter i'm involved with. I ran a game live on Hangouts for a couple of reasons. One was to demo the setting to some people who'd backed the project and see if it was possible to prepare nothing - and rely entirely on the 4 pages of a5 to generate the game elements as we played. The proof is in the pudding, I suppose, really my players should be the ones to tell you if it was a success. But we laughed, we explored, met strange NPC's and fought Giant Moths. That sounds like success to me, and the best thing? All the ideas all the gameplay seeds were generated as the players explored.