Wednesday, 8 March 2017

TBH Rules Dev - Armor, Shields

Currently Armor is damage reduction through a pool of additional 'fake' HP called ArmorPoints. There are various semi-official ways of doing it differently out there - Additional Things has some. But I've always been uncomfortable with Armor Points. They don't play existing OSR content well, there's a barrier to conversion and playability. I pride myself on TBH being able handle anything you throw at it -- Just look at the sea of genre hacks! Cyberpunk, Fantasy, Horror, Cats. TBH does it all with ease -- but having to convert armor types for stuff blows.

In this hack I've kept Armor Points, but they function slightly differently -- as does the Warriors Shield Sunder. Big shout goes to +Mike Evans

  • Each Armor Point can be spent to ignore the damage of an attack
  • If you don't or can't spend an AP, you take damage/go OofA normally.
  • When you rest, roll a 'save' .. 1d6 for each Armor point, Each type has its save value. When you roll the save you regain the use of the AP.
  • When a piece of armor has no more AP - it is destroyed/damaged beyond usefulness.
  • Armor is available in 3 types, Light, Moderate, Heavy.

Lightly Armored - 1AP (save 2+)
Moderately Armored - 3AP (save 3+)
Heavily Armored - 5AP (save 4+)
Shield - 1AP (save 2+)


Shield Sunder is now Shield Bash

Shield Bash
When you are attacked in melee combat and your roll to defend is 1-5, the attacker takes damage equal to your level.

..

I like this system because it removes an unnecessary level of bean counting. If you're using armor to reduce damage, just reduce it all. We don't need a usage die - armor degrades over time as you fail its saves. It works well with monsters from existing modules and sources, just a judgement call on how well armored something is. Goblin. Lighly if at all. Black Dragon .. Heavily armored. Simple. I also like the new Shield Bash adds an extra things for a player to do reactively, thats always a win.

Feed me back.

2 comments:

  1. The first year I went to college, I studied hard. I have a friend who lives next to him, he often plays games overnight, he's very thin but smart. So I feel uncomfortable when he plays and sometimes yelling, I hate being bothered by him, I can concentrate to work or study.
    One beautiful day, I know: You are studying information technology, you want to create a game that can be suitable for anyone. This reason makes him play many different games to find focus on each game. I keep an eye on him, I think his ideas are great. I started talking to my neighbors and trying the game. Because I have never played it, my limbs are not flexible, my eyes are not fast and my head is reflective but my friends are not. He can play any game perfectly. Then, once a week, I follow him to the game store and my life is changing right now.
    When playing games, we must focus and have a clear strategy. If you are familiar with this, you will easily succeed in many other areas. We can solve all problems in life when the mood is good and the best way to relax is to play the game, you can forget all the bad things, you can neglect any body, even are beautiful boys. The boy is coming and sitting beside me because of his intense concentration. You can make friends with many smart people and special interests. However, you should play on a purposeful schedule to avoid being addicted.
    I realize: something in life is bad if we see them for the first time, but you can learn about reality to have an objective assessment for it.
    Friv | Friv 1000 | Kizi 5

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